#ifndef QXGAME_MIXID_H
#define QXGAME_MIXID_H

enum MixId {
    MIX_BEGIN,
    MIX_BOAR_ATTACK,
    MIX_BOW_ATTACK,
    MIX_DEVIL_ATTACK,
    MIX_DISCHARGE_ATTACK,
    MIX_MAGIC_ATTACK,
    MIX_SIMILE_ATTACK,
    MIX_SUCCUBUS_ATTACK,
    MIX_SWORD_ATTACK,
    MIX_WOLF_ATTACK,
    MIX_RASENGAN,
    MIX_QIANNIAO,
    MIX_END
};
#endif //QXGAME_MIXID_H
